![]() ![]() I've also tried going into my Fallout4.ini file to change the combat ammo usage value from 1 to 0 (it was set to 1 when I first opened the ini file), but that had no effect, even after starting a new game. I've looked through all of Nexus pages for the mods I have installed that seems like they could have this effect, but after looking through the user posts and bug reports in each of these mods, no one else reports such issues. Another thing to add is that all companion NPCs run out of ammo with their signature weapons as well. This whole idea seems like it would make for a great immersion mod, but firefights can't even last a minute, so there's just no benefit, not even immersion. ![]() I can take out an entire raider camp, and if there's not a raider hoarder, I often get no ammo at all. Because they're using up the small amount of ammo they're holding, this also means I can almost never find ammo on NPCs I kill, which is especially annoying for Hard and Survival difficulties. Whatever ammo you'd normally pick up from their bodies/scraps seems to be what they use, and since it's usually only about ten bullets, they shoot at me briefly before switching to melee, or if it's a turret, just stop firing forever. Every NPC that has the ability to shoot, including turrets, runs out of ammo. I don't want to live with this issue anymore. For a while now, I've been having an issue that's really been annoying me, but I've tried to just live with it. I have about 144 mods currently installed to Fallout 4. ![]()
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